Full body sculpt for a change of pace. Sculpted in Oculus Medium, Sunglasses modelled in Blender, Textured in Substance Painter and rendered in Cycles. Final comp and levels tweaks in Photoshop
First Medium session - blocking
Second Medium session - detailing
Third Medium session - head detailing
Fourth Medium session - Arm. I did one and mirrored it on account of I'm lazy
Fifth Medium session - had to sculpt both legs because one of them had an exposed shinbone
Final Sculpt in Medium
Final Sculpt in Medium
Final Sculpt in Medium
Final Sculpt in Medium
Substance Painter
Substance Painter
Substance Painter
Substance Painter
Substance Painter - I modelled and textured the sunglasses separately